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  • Home / List of Universities / Carnegie Mellon / Computer Graphics /

    Computer Graphics

    Here you can find lists of great Computer Graphics books are or have been used to teach courses at Carnegie Mellon University.





    Interactive Computer Graphics: A Top-Down Approach With Shader-Based Opengl

    By: Edward Angel, Dave Shreiner

    2011

    OpenGL

    By: Mason Woo, Jackie Neider, Tom Davis

    1999

    Fundamentals of Computer Graphics

    By: Steve Marschner, Peter Shirley

    2015

    Computer Graphics: Principles and Practice

    By: John Hughes, Andries van Dam, Morgan McGuire

    2013

    Physically Based Rendering: From Theory to Implementation

    By: Matt Pharr, Wenzel Jakob, Greg Humphreys

    2016

    Computer Animation: Algorithms and Techniques

    By: Rick Parent Ph.D.

    2012

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